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  • We have finished HMS Surprise modelling and now work on texturing and painting. 
  • We have developed a draft prototype of boarding combat as a separate program, that will be implemented in the game client after we finish work on morale and crew implementation. 
  • Ship physics was completely reworked, allowing us better control over ship behavior. Eventually it will also let us to change the weather and  waves geometry during combat. 
  • We have recruited Dimitriy Dyachenko, who created the sound of Metro Last Light, starting active development of the sound in the game.
  • We continued work on camera improvements and usability of ship controls.  
  • Preparation for our first press PR campaign started

 

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