- We have finished HMS Surprise modelling and now work on texturing and painting.
- We have developed a draft prototype of boarding combat as a separate program, that will be implemented in the game client after we finish work on morale and crew implementation.
- Ship physics was completely reworked, allowing us better control over ship behavior. Eventually it will also let us to change the weather and waves geometry during combat.
- We have recruited Dimitriy Dyachenko, who created the sound of Metro Last Light, starting active development of the sound in the game.
- We continued work on camera improvements and usability of ship controls.
- Preparation for our first press PR campaign started