Captains

Patch is was deployed today on 11 September

Contents include

  • Unity 5.
  • New ships
    • Wasa - ship note for combat marks
    • Le Hermione - ship note for combat marks
    • Prince Neufchatel - blueprint + permit
  • Life improvements and better rewards
    • Improved rewards for pve and pvp - to give better ability to recover losses
    • Reduced XP for knowledge slots
    • Reduced weights for ship building resources to minimize travel times (approximately)
    • Pirates can now enter neutral towns
    • Number of free towns dropped to 9 to reduce ganking and sealclubbing near capitals. Most free towns have became neutral towns.
    • Neutral towns now give missions
  • Admiralty store
    • Prices for skill books reduced 
    • Prices for permits reduced
    • Victory mark conversion lowered
    • Reverse victory mark conversion added
  • National Taxation
    • National cities started to charge tax for all purchases or sales using money (inlcuding private trade and contracts
    • This is required to support maintenance of reinforcement fleets. 
    • All uncapturable cities now provide amazing support for nationals of those cities if you were attacked in the vicinity of those ports by an enemy of your nation
  • Clan taxation
    • Clans controlling the port can lower taxes
    • Clans controlling ports have to pay maintenance (which was previously paid by the governments) 
    • Clans can increase port maintenance to add the following improvements
      • Open access to port to everyone (declaring it neutral)
      • Reduce labor hour costs in the town
      • Increase NPC goods supply in the town
      • Benefits and numbers are for testing purposes and might change
    • If maintenance cost is not paid the town will turn back to neutral as government officials will abandon the town if not paid.
  • Hostility missions we brought back to give clear and easy way to get hostility to 100% without mindless searching for NPCs.
    • Hostility missions are back, but only spawn in the vicinity of the town
    • Approximate number of missions to raise hostility to 100% - 4.5 missions (each mission has 10 NPC enemies)
    • PVP kills also count towards hostility.
  • Port battle entry rights is limited to captains who are members of clans to allow conquest players better   control on who enters the port battles.
    • Port battles are now set up by clans for the nation
    • Clans and guilds can add other clans to friend lists (allies)
    • Only players in clans on the friend lists (allies) can enter port battles set up by the clan 
  • Because hostility system and port control system have changed drastically - map was reset.
  • Other fixes and changes and tunings
  • More than 150+ bugs fixed.  

Comment